fabriziospadaro/SpriteSheetRenderer
Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer
ShaderLabNOASSERTION
Issues
- 1
Would you update it to entites 5.0?
#21 opened by Luoweihong - 2
NullReferenceException in CreateBuffersContainer after upgrading to Entities 0.17.0-preview.42
#18 opened by TarasMartynyuk - 1
- 1
Bulk Spawn With SpriteSheetAnimator
#15 opened by JoeSeger - 1
- 0
- 1
- 6
Invalid stride 1 for Compute Buffer - must be greater than 0, less or equal to 2048 and a multiple of 4.
#8 opened by aganm - 1
Sprites are not sorted from top to bottom
#10 opened by marnel-estrada - 0
- 2
- 1
Unable to remove null materials?
#5 opened by Nomy1