festi's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
facebook/folly
An open-source C++ library developed and used at Facebook.
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
catchorg/Catch2
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
cmusatyalab/openface
Face recognition with deep neural networks.
bulletphysics/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
bartobri/no-more-secrets
A command line tool that recreates the famous data decryption effect seen in the 1992 movie Sneakers.
PixarAnimationStudios/OpenUSD
Universal Scene Description
RandyGaul/cute_headers
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
plasma-umass/coz
Coz: Causal Profiling
Chlumsky/msdfgen
Multi-channel signed distance field generator
simbody/simbody
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
gkngkc/UnityStandaloneFileBrowser
A native file browser for unity standalone platforms
sturdyspoon/unity-movement-ai
A Unity library for common movement AI
InteractiveComputerGraphics/PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
ruslo/hunter
playdeadgames/temporal
Temporal Reprojection Anti-Aliasing for Unity 5.0+
mattdesl/graphics-resources
:memo: a list of graphic programming resources
i-saint/Unity5Effects
GPUOpen-LibrariesAndSDKs/RadeonRays_SDK
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
Flafla2/Vive-Teleporter
A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's "The Lab"
MauriceGit/Partikel_accelleration_on_GPU
Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.
dryman/opic
Fast serialization framework for C
cebe/pdfpc-latex-notes
Latex Package that allows creating a pdfpc compatible notes file directly from your latex presentation \notes.
cpldcpu/RealCandle
Analysis of the flicker pattern of a real candle
ShiftMediaProject/gmp
Unofficial GMP with added custom native Visual Studio project build tools. GMP: GMP is a free library for arbitrary precision arithmetic, operating on signed integers, rational numbers, and floating-point numbers.
Wulf2k/DaS-PC-MPChan
jmirtsch/IFC-For-Revit
This is a fork of the .NET code used by the Revit 2015-2018 family of products to support IFC.
jrouwe/RayCastTest
Source code + article about efficient ray casting against triangles for games
Obrelix/KSPTools
A combination of tools for better organizing our KSP missions.