festivities/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
C#GPL-3.0
Issues
- 5
Face shadow not working
#1 opened by Wasabihobby234 - 1
Where i can get shadow maps textures
#2 opened by Levris