firebrain7's Stars
jwasham/coding-interview-university
A complete computer science study plan to become a software engineer.
terryum/awesome-deep-learning-papers
The most cited deep learning papers
taichi-dev/taichi
Productive, portable, and performant GPU programming in Python.
b3log/baidu-netdisk-downloaderx
⚡️ 一款图形界面的百度网盘不限速下载器,支持 Windows、Linux 和 Mac。
antvis/G2
📊 The concise and progressive visualization grammar.
apache/tvm
Open deep learning compiler stack for cpu, gpu and specialized accelerators
stanzhai/be-a-professional-programmer
成为专业程序员路上用到的各种优秀资料、神器及框架
QianMo/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
BoomingTech/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
CGAL/cgal
The public CGAL repository, see the README below
QianMo/Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
pezy/LeetCode
:pencil2: LeetCode solutions in C++ 11 and Python3
ElasticSea/unity-fracture
Fracture any mesh at runtime
inviwo/inviwo
Inviwo - Interactive Visualization Workshop
Javier-Garzo/Marching-cubes-on-Unity-3D
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
TheAllenChou/unity-ray-marching
Ray marching sandbox
Hypnos-Render-Pipeline/HRP
jintiao/VirtualTexture
virtual texture for unity
gradientpm/gvpm
Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018
mahxn0/pano_stitch
全景拼接图片
ResearchDaniel/Correlated-Photon-Mapping-for-Interactive-Global-Illumination-of-Time-Varying-Volumetric-Data
Code related to the publication Correlated Photon Mapping for Interactive Global Illumination of Time-Varying Volumetric Data by Daniel Jönsson and Anders Ynnerman
bravomikekilo/Tscheme
a experiment to implement HM type system on Racket/scheme
a-riccardi/shader-toy
Unity project in which I experiment with new shader techniques
immiao/PhotonMapping
Optix/CUDA based photon mapping
jian-ru/Project3-CUDA-Path-Tracer
Project3-CUDA-Path-Tracer
gradientspace/gsShapeModels
lkysyzxz/RefretionInCPP
Abelarm/PhotonMapping
CUDA implementation of basic photon mapping, returning a photon matrix that can be used for a future ray tracing
No1412lee/EvilyDays
Tower defense game of monster self-finding in unity environment.
No1412lee/ocarinaTrain
乐玩越乐——基于游戏互动的陶笛学习软件