Pinned Repositories
bitterli
blender
Commitments
dma_ip_drivers
Xilinx QDMA IP Drivers
gonzales
Rendering Disney's Moana in Swift
openmoonray
optix7course
swift_bugs
gonsolo's Repositories
gonsolo/acmart
ACM consolidated LaTeX styles
gonsolo/draft
C++ standards drafts
gonsolo/glog
C++ implementation of the Google logging module
gonsolo/hardware
gonsolo/home
gonsolo/hpm
Floating point ascii image format
gonsolo/maxpng
A pure swift PNG decoder and encoder for accessing the raw pixel data of a PNG file
gonsolo/maya
gonsolo/Maya2Pbrt
PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book
gonsolo/mitsuba
Mitsuba renderer main repository
gonsolo/MonteCarlo
gonsolo/openexr
OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications
gonsolo/OpenShadingLanguage
Advanced shading language for production GI renderers
gonsolo/Optional
optional (nullable) objects for C++14
gonsolo/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
gonsolo/shmoptix
gonsolo/Simple-Comic
OS X comic viewer
gonsolo/swift
The Swift Programming Language
gonsolo/swift-llbuild
A low-level build system, used by Xcode and the Swift Package Manager
gonsolo/swift-package-manager
The Package Manager for the Swift Programming Language
gonsolo/TestLicense
gonsolo/webgl
WebGL Example
gonsolo/zlib
A massively spiffy yet delicately unobtrusive compression library.