google-deepmind/mujoco_menagerie

Add UFactory Lite6

peterdavidfagan opened this issue · 10 comments

URL for the existing model source (e.g. URDF)
Lite6 URDF

License terms of the upstream model
BSD 3-Clause

What do you think is required to convert and tune this model for MuJoCo?

  • Being able to convert from the URDF to MuJoCo using the compile command
  • Tuning model parameters for actuators

Are you proposing to help develop and maintain the new model?
I would be happy to help develop and maintain the new model.

Hi @peterdavidfagan, if you can get me the URDF files (not xacro), I can have this out pretty fast.

Thanks @kevinzakka, I'll clean the URDF I have here (remove ros 2 control tags, use relative paths instead of ROS package paths etc.) and link it here shortly.

Please find files at the following link. This loads into the mjviewer so I believe all that is needed is there, if something is missing I'd be happy to add it. Also I haven't included the grippers in the URDF but I'd be happy to add these (I am currently working with a custom gripper that someone else open sourced.)

Thanks so much for the assistance with this. I feel I lack expertise in tuning model parameters for MuJoCo actuators, if you have any advice on automated tuning procedures I'd be eager to learn more.

Screenshot from 2023-11-01 08-40-51

Hi @peterdavidfagan, did it have any DAE or OBJ files? It would be nice to have pretty visual meshes.

Hey @kevinzakka,

I didn't see any released with the xarm_description_package, they seem to specify the material properties within their xacro file.

I am happy to create .obj files with the material colours specified in the URDF and add them to the repo I shared along with a URDF file that reads its meshes from these .obj files rather than the current .stl files.

If it doesn't exist in the original description, then we can just add textures to the STLs!

@peterdavidfagan Model should be released by tomorrow at the latest, cheers :)

If it doesn't exist in the original description, then we can just add textures to the STLs!

This is great to know I wasn't aware of this, I have less experience working with 3D modelling (although I have been exploring Blender a bit recently).

@peterdavidfagan Model should be released by tomorrow at the latest, cheers :)

This is awesome, thank you so much @kevinzakka.

@peterdavidfagan The model is now live. It's not really sysID'd but should give you a good starting point!

Thank you @kevinzakka, this is much appreciated.