hebohang's Stars
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
hpcaitech/ColossalAI
Making large AI models cheaper, faster and more accessible
openssl/openssl
TLS/SSL and crypto library
catchorg/Catch2
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
skypjack/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Immediate-Mode-UI/Nuklear
A single-header ANSI C immediate mode cross-platform GUI library
XINCGer/Unity3DTraining
【Unity杂货铺】unity大杂烩~
vinjn/awesome-vulkan
Awesome Vulkan ecosystem
microsoft/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
NVIDIA-Omniverse/PhysX
NVIDIA PhysX SDK
Themaister/Granite
My personal Vulkan renderer
zeux/volk
Meta loader for Vulkan API
tanakh/cmdline
A Command Line Parser
microsoft/win32metadata
Tooling to generate metadata for Win32 APIs in the Windows SDK.
nem0/OpenFBX
Lightweight open source FBX importer
brofield/simpleini
Cross-platform C++ library providing a simple API to read and write INI-style configuration files
RichieSams/FiberTaskingLib
A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.
thennequin/ImWindow
Window and GUI system based on Dear ImGui from OCornut
fjz13/UnrealSpecifiers
UE5标识符详解,包含100多个标识符以及300多个meta的解释和示例。Detailed Explanation of UE5 Identifiers, including over 100 identifiers and explanations and examples for more than 300 meta tags.
mateeeeeee/Adria-DX12
Rendergraph-based DirectX 12 graphics engine
GPUOpen-LibrariesAndSDKs/RenderPipelineShaders
Render Pipeline Shaders SDK
RosettaCommons/binder
Binder, tool for automatic generation of Python bindings
stohrendorf/CroftEngine
An open-source Tomb Raider 1 engine remake
sizmailov/pybind11-stubgen
Generate stubs for python modules
Chaf-Libraries/Ilum
Ilum graphics playground for learning
jimmyYliu/Animatable-3D-Gaussian
hebohang/HEngine
HEngine - 2D/3D Game Engine written in C++20
snw1/static-string-cpp
Compile-time string manipulation library for modern C++
InCloudsBelly/X2_RenderingEngine
A rendering engine based on Vulkan, designed to implement various graphics algorithms.
J-Mat/ZeroEngine
Renderer based on DX12 from zero.