Digital Human
"human2b", which means "human to be" and "human in 2 bits". Aims to humanize AI by creating digital human.
Pinned Repositories
AvatarMe
Public repository for the CVPR paper AvatarMe
awesome-diarization
A curated list of awesome Speaker Diarization papers, libraries, datasets, and other resources.
awesome-face-synthesis
bihand
✌🏻 BiHand: Recovering Hand Mesh with Multi-stage Bisected Hourglass Networks (BMVC2020)
body2hands
A method to estimate 3D hand gestures from 3D body motion input in body languages.
CenterHMR
CenterHMR: a bottom-up single-shot method for multi-person 3D mesh recovery from a single image
digit-interacting
FaceVerse
FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Dataset (CVPR2022)
FaceVerse-Dataset
High-quality 3D head model dataset.
Real-Time-Voice-Cloning
Clone a voice in 5 seconds to generate arbitrary speech in real-time
Digital Human's Repositories
human2b/expose
ExPose - EXpressive POse and Shape rEgression
human2b/VCC2020-database
human2b/PoseEstimation-CoreML
The example of running Pose Estimation using Core ML
human2b/ICT-FaceKit
ICT's Vision and Graphics Lab's morphable face model and toolkit
human2b/hifi3dface
Code and data for our paper "High-Fidelity 3D Digital Human Creation from RGB-D Selfies".
human2b/pytorch3d
PyTorch3D is FAIR's library of reusable components for deep learning with 3D data
human2b/SpeechEmotionAndPeopleAnalyse
用CASIA database数据集做的,做的语音情感识别和语音识人的练习
human2b/Attention3DHumanPose
The project is an official implementation of our CVPR2020 paper "Attention Mechanism Exploits Temporal Contexts: Real-time 3D Human Pose Reconstruction"
human2b/Keemap-Blender-Rig-ReTargeting-Addon
Blender Rig Retargeting Addon allows mapping motions of one rig to another. Works with ANY rig and allows user to map bones from one rig to another and save mapping files out to hard drive.
human2b/com.unity.demoteam.digital-human.sample
Character sample featuring the digital human from 'The Heretic'.
human2b/sign-lanuage-datasets
These datasets are used for machine-learning research
human2b/PyMO
A library for machine learning research on motion capture data
human2b/gptoolbox
Matlab toolbox for Geometry Processing.
human2b/OpenFace
OpenFace – a state-of-the art tool intended for facial landmark detection, head pose estimation, facial action unit recognition, and eye-gaze estimation.
human2b/Online-Realtime-Action-Recognition-based-on-OpenPose
A skeleton-based real-time online action recognition project, classifying and recognizing base on framewise joints, which can be used for safety surveilence.
human2b/probreg
Python package for point cloud registration using probabilistic model (Coherent Point Drift, GMMReg, SVR, GMMTree, FilterReg, Bayesian CPD)
human2b/Minimal-IK
Solving SMPL/MANO parameters from keypoint coordinates.
human2b/FACSvatar
An Open Source Modular Framework From Face to FACS Based Avatar Animation (Unity3D / Blender)
human2b/first-order-model
This repository contains the source code for the paper First Order Motion Model for Image Animation
human2b/UnrealEnginePython
Embed Python in Unreal Engine 4
human2b/3d-pose-baseline
A simple baseline for 3d human pose estimation in tensorflow. Presented at ICCV 17.
human2b/mobile-face-gaze
Lightweight gaze estimation with PyTorch.
human2b/RotationContinuity
Coder for "On the Continuity of Rotation Representations"
human2b/3D-Face-GCNs
Towards High-Fidelity 3D Face Reconstruction from In-the-Wild Images Using Graph Convolutional Networks, CVPR 2020
human2b/VIBE
Official implementation of CVPR2020 paper "VIBE: Video Inference for Human Body Pose and Shape Estimation"
human2b/CenterHMR
CenterHMR: a bottom-up single-shot method for multi-person 3D mesh recovery from a single image
human2b/deep_cage
code for "Neural Cages for Detail-Preserving 3D Deformations"
human2b/Fast_RNRR
Source code for the paper "Quasi-Newton Solver for Robust Non-Rigid Registration" (CVPR2020 Oral).
human2b/temporal_inverse_kinematics
a learning-based human inverse kinemtics. A graph convolution network is constructed to predict SMPLx joint angles from a tepmoral sequence of relative 3d poses in COCO format.
human2b/CaricatureFace
The source code for paper "Landmark Detection and 3D Face Reconstruction for Caricature using a Nonlinear Parametric Model".