iWas-Coder/wge

Texture System

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Describe the feature

Implementation of a texture system for the engine.

Why should it be implemented? (optional)

It is a core component of the engine.

Do you think there is any alternative? (optional)

N/A

Additional context (optional)

N/A

Extra questions (optional)

  • I have used the search function to check if an issue already exists
  • I'd like to work on this issue