iWas-Coder/wge

Specular Lighting

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Describe the feature

A specular highlight is the bright spot of light that appears on shiny objects when illuminated (for example, see image on right). Specular highlights are important in 3D computer graphics, as they provide a strong visual cue for the shape of an object and its location with respect to light sources in the scene.

Why should it be implemented? (optional)

It's a core feature of the engine.

Do you think there is any alternative? (optional)

N/A

Additional context (optional)

N/A

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