icecastleo's Stars
github/gitignore
A collection of useful .gitignore templates
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
bgstaal/multipleWindow3dScene
A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Unity-Technologies/UnityCsReference
Unity C# reference source code.
jemalloc/jemalloc
electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Unity-Technologies/EntityComponentSystemSamples
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
BoomingTech/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
Unity-Technologies/FPSSample
A first person multiplayer shooter example project in Unity
Unity-Technologies/PostProcessing
Post Processing Stack
Unity-Technologies/NavMeshComponents
High Level API Components for Runtime NavMesh Building
guillaumeblanc/ozz-animation
Open source c++ skeletal animation library and toolset
Unity-Technologies/AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
Unity-Technologies/VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
Unity-Technologies/Unity.Mathematics
The C# math library used in Unity providing vector types and math functions with a shader like syntax
Unity-Technologies/EndlessRunnerSampleGame
Repository for the Endless Runner Game Sample (Trash Dash)
Unity-Technologies/UnityOctree
A dynamic, loose octree implementation for Unity written in C#
TheAllenChou/unity-cj-lib
Utility library for Unity
yangyuan/hearthrock
Hearthstone® Bot Engine
softnshare/candcpp
C & C++ 技術討論/知識管理共筆
ted10401/PostProcessingExpansionPack