irlanrobson's Stars
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
arthurspk/guiadevbrasil
Um guia extenso de informações com um vasto conteúdo de várias áreas para ajudar, agregar conhecimento e retirar dúvidas, nesse guia você encontrará tudo que necessário para qualquer carreira relacionada a tecnologia.
oz123/awesome-c
A curated list of awesome C frameworks, libraries, resources and other shiny things. Inspired by all the other awesome-... projects out there.
orangeduck/Corange
Pure C Game Engine
scottcgi/Mojoc
A cross-platform, open-source, pure C game engine for mobile game.
EricLengyel/Terathon-Math-Library
C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.
BobbyAnguelov/Esoterica
Esoterica Engine
thisistherk/fast_obj
Fast C OBJ parser
NoelFB/blah
A small 2d c++ game framework
solenum/exengine
A C99 3D game engine
eidelen/DicomToMesh
A command line tool to transform a DICOM volume into a 3d surface mesh (obj, stl or ply). Several mesh processing routines can be enabled, such as mesh reduction, smoothing or cleaning. Works on Linux, OSX and Windows.
erincatto/box2c
Retired version 3 repository
cemyuksel/cyCodeBase
An open source programming resource intended for graphics programmers.
NoelFB/tiny_link
tiny game made in ~15 hours on stream
nobuyuki83/delfem2
Research prototyping framework for physics simulation written in C++
Nor-s/Anim
3D animation editor (with ai mocap, mixamorig)
erayzesen/QuarkPhysics
A 2D Soft Body and Rigid Body Physics Engine.
EricLengyel/Terathon-Container-Library
C++ containers for arrays, lists, maps, hash tables, trees, and graphs.
theodorekim/HOBAKv1
A Library for Squashing Things
guybrush77/rapidobj
A fast, header-only, C++17 library for parsing Wavefront .obj files.
LLNL/axom
CS infrastructure components for HPC applications
erincatto/solver2d
A project for testing rigid body solver algorithms
pjako/msdf_c
sgsellan/swept-volumes
Public code release for "Swept Volumes via Spacetime Numerical Continuation", presented at SIGGRAPH 2021 and authored by Silvia Sellán, Noam Aigerman and Alec Jacobson
joeld42/tk_objfile
Single file, header-only .OBJ mesh loader with zero dependancies
simquest/opensurgsim
veximtokora/WR_JacobiEigen
Jacobi rotations algorithm for eigen values and eigen vectors computation
alexis-mignon/pyEigSym3D
fast eigen decomposition of 3x3 symmetric matrices