kidrigger
Doctoral Candidate in Computer Science @ Telecom Paris Passionate about Model Driven Engineering and Graphics programming. Diving into Rust and Vulkan,
France
kidrigger's Stars
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
OpenBB-finance/OpenBBTerminal
Investment Research for Everyone, Everywhere.
AnthonyCalandra/modern-cpp-features
A cheatsheet of modern C++ language and library features.
SaschaWillems/Vulkan
C++ examples for the Vulkan graphics API
skypjack/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
leandromoreira/ffmpeg-libav-tutorial
FFmpeg libav tutorial - learn how media works from basic to transmuxing, transcoding and more. Translations: 🇺🇸 🇨🇳 🇰🇷 🇪🇸 🇻🇳 🇧🇷
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
godotengine/godot-docs
Godot Engine official documentation
thedmd/imgui-node-editor
Node Editor built using Dear ImGui
GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
RenderKit/oidn
Intel® Open Image Denoise library
EQMG/Acid
A high speed C++17 Vulkan game engine
phaserjs/phaser-ce
Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
zeux/niagara
A Vulkan renderer written from scratch on stream
godotengine/godot-proposals
Godot Improvement Proposals (GIPs)
JoeyDeVries/Cell
OpenGL C++ Graphics Engine
LunarG/VulkanTools
Tools to aid in Vulkan development
WindyDarian/Vulkan-Forward-Plus-Renderer
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
Ipotrick/Daxa
Daxa is a convenient, simple and modern gpu abstraction built on vulkan
JoeyDeVries/LearnVulkan
All code samples learnvulkan.com
voxelphile/boson-graphics
Just use daxa. Rust support is in active development, as I am a maintainer of the Rust API! https://github.com/ipotrick/daxa https://github.com/ipotrick/daxa-rs
malte-v/VulkanMemoryAllocator-Hpp
C++ bindings for VulkanMemoryAllocator
BastiaanOlij/ARVRSimple
Reference implementation of an ARVR GDNative module for Godot
swarnimarun/godot
This repo is my plaything for testing godot.