TODO: Reimagine all project, make it more cappable of usage open world environment, for now make it only for windows and focus on gameplay environemnts, add editor, easy skeleton + meshes mapping. Meshes and textures managers. Visual editor for Montages, Blendspaces, visual effects, and AI.
Game engine project, focused on develop cross-platform games and implements many types of AI used in game development.
- DirectX 12
- OpenGL
- Vulkan
- OpenGL
- Metal
- OpenGL
- Metal
- OpenGL
- Python
- C#
- Behaviour Trees
- Goal Oriented Action Planning
- Navigation Mesh
- Finite State Machines
- Deep Learning
- Level Editor
- Import
*.OBJ
models - Ray Tracing for main Graphics API (Metal, DirectX12, NVidia, etc)