martinruenz/maskfusion

error: GLSL 4.30 is not supported

lixz123007 opened this issue · 1 comments

ubuntu 16.04 cuda10.0 anaconda tensorflow-gpu 1.4
i7 gtx1080
without freetype-gl-cpp-master
error:
`./MaskFusion -run -l ../teddy-handover.klg
Calibration set to resolution: 640x480, [fx: 528 fy: 528, cx: 320 cy: 240]
Reading log file: ../teddy-handover.klg which has 528 frames.
Framebuffer with requested attributes not available. Using available framebuffer. You may see visual artifacts.GLSL Shader compilation failed: /home/finch/maskfusion-master/Core/Shaders/draw_global_surface.vert:
0:20(10): error: GLSL 4.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
0:19(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES

GLSL Shader compilation failed: /home/finch/maskfusion-master/Core/Shaders/sample.geom:
0:19(10): error: GLSL 3.30 is not supported. Sup
段错误 (核心已转储)
`
any suggestion?

we have to install nvidia driver by "
sudo apt-get purge nvidia*
sudo add-apt-repository ppa:graphics-drivers
sudo apt-get update
sudo apt-cache search nvidia

ubuntu-drivers devices

sudo apt-get install nvidia-430 nvidia-settings nvidia-prime".
If we install nvidia drivers by .run files in ubuntu16.04 ,these errors will come