Pinned Repositories
2d-differential-growth-experiments
Visual experiments exploring differential growth as a 2D morphogenesis tool.
cellular-automata-explorer
(WIP) An interactive web app for exploring cellular automata.
delaunay-maze-loop
openFrameworks (c++) source code for an animation
Docs
Markdown documentation for Kinect for Windows
fa
flexible-particle-system-workshop
fluid
Fluid Particles - http://david.li/fluid
intro-interactive-visuals
kinectWall
kinectWall
ofxKinectCommonBridge
A wrapper for the simple Kinect for Windows library developed at Microsoft in partnership with myself & James George
mimetikxs's Repositories
mimetikxs/ofxEquiMap
OF addon for Equirectangular Projection Rendering
mimetikxs/openframeworks-physarum
mimetikxs/physarum_protoype
mimetikxs/2d-diffusion-limited-aggregation-experiments
Visual experiments exploring diffusion-limited aggregation (DLA) as a 2D morphogenesis tool.
mimetikxs/2d-voronoi-experiments
Visual experiments exploring 2D voronoi diagrams for simple diatom/radiolaria patterns.
mimetikxs/example-mediapipe-udp
Connecting openFrameworks to Google MediaPipe Machine Learning Framework over UDP
mimetikxs/FleX
mimetikxs/Flow-2
Flow is a sparse grid-based fluid simulation library for real-time applications.
mimetikxs/glsl-image-processing-demos
a place for some demo code to be exposed as ghpages
mimetikxs/matcaps
Huge library of matcap PNG textures organized by color
mimetikxs/ofxFluid
GPU Fluid Simulation with a collisions layer
mimetikxs/ofxFX
Unlocking the GPU Power on openFrameworks with this add-on for that make easy to use GLSL Shaders
mimetikxs/ofxImGui
Use ImGui in openFrameworks
mimetikxs/ofxIterativeBoxBlur
Fast and large radius blur
mimetikxs/ofxKinectV2
An addon for the new Kinect For Windows V2 sensor.
mimetikxs/ofxOpenVrUtil
openFrameworks addon for bridging OpenVR
mimetikxs/ofxPostProcessing
This openFrameworks addon gives you an easy way of putting together a chain of GLSL post-processing effects.
mimetikxs/ofxQRCodeGenerator
Generate QRCode in openFrameworks
mimetikxs/ofxRay
Lightweight Ray class and operations for openFrameworks (e.g. hit detection, intersection). For more intense use check bullet physics
mimetikxs/ofxVideoRecorder
A fast multi-threaded video recording extension using ffmpeg
mimetikxs/ofxVolumetrics
Simple volumetric rendering addon for openFrameworks.
mimetikxs/OpenGraphic
Graphic Engine & Game Engine lists
mimetikxs/physarum
Physarum polycephalum slime mold simulation
mimetikxs/SimplexNoise
Collection of Simplex Noise functions
mimetikxs/sparkle
:sparkler: A modern particle engine running on GPU, using c++14 and OpenGL 4.4.
mimetikxs/tendrils
Core of WebGL GPGPU particles, emergent physics experiment - adapted from Tendrils interactive music video.
mimetikxs/up-4evr-windows-10
Instructions to prep a Windows 10 instance to run an art installation 24/7. Inspired by @laserpilot.
mimetikxs/VCTRenderer
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
mimetikxs/WebGL-Fluid-Simulation
Play with fluids in your browser (works even on mobile)
mimetikxs/webgl-noise
Procedural Noise Shader Routines compatible with WebGL