Pinned Repositories
2d-differential-growth-experiments
Visual experiments exploring differential growth as a 2D morphogenesis tool.
cellular-automata-explorer
(WIP) An interactive web app for exploring cellular automata.
delaunay-maze-loop
openFrameworks (c++) source code for an animation
Docs
Markdown documentation for Kinect for Windows
fa
flexible-particle-system-workshop
fluid
Fluid Particles - http://david.li/fluid
intro-interactive-visuals
kinectWall
kinectWall
ofxKinectCommonBridge
A wrapper for the simple Kinect for Windows library developed at Microsoft in partnership with myself & James George
mimetikxs's Repositories
mimetikxs/fluid
Fluid Particles - http://david.li/fluid
mimetikxs/3dfluid
A 3D version of Jos Stam's famous fluid solver written in C using GLUT.
mimetikxs/CinderFlex
NVidia Flex support for Cinder.
mimetikxs/DailyShader
mimetikxs/fast-style-transfer
TensorFlow CNN for fast style transfer! ⚡🖥🎨🖼
mimetikxs/FlexCHOP
NVIDIA FleX solver integration in TouchDesigner as a CHOP
mimetikxs/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
mimetikxs/gpu-physics.js
GPGPU physics for Three.js
mimetikxs/GridFluidSim3D
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
mimetikxs/KvantWig
Non-realistic hair simulation in Unity
mimetikxs/Learning-Processing
The project files of the exercises that I'm doing while learning Processing.
mimetikxs/MacOSX-SDKs
A collection of those pesky SDK folders: MacOSX10.1.5.sdk thru MacOSX10.13.sdk
mimetikxs/ofFasterStyle
Realtime fast style transfer using ofxMSATensorFlow in openFrameworks
mimetikxs/ofxFaceTracker2
Landmark detection addon for openFrameworks using DLIB
mimetikxs/ofxGPUMarchingCubes
GPU marching cubes implementation for openFrameworks using a compute shader.
mimetikxs/ofxGrabCam
Simple camera (ofEasyCam replacement) for openFrameworks for quickly browsing your scene
mimetikxs/ofxKuNetwork
openFrameworks addon for sending arrays over network. It's based on ofxNetwork core addon.
mimetikxs/ofxReactionDiffusion
openFrameworks addon: visualize Reaction Diffusion systems using GPU
mimetikxs/ofxShaderRunner
mimetikxs/ofxSpatialHash
A collection of 2D/3D spatial hashing algorithms. Useful for quick nearest neighbor calculations.
mimetikxs/ofxWarp
An openFrameworks addon for creating editable bi-linear and perspective warps, or a combination of the two.
mimetikxs/paint
Fluid Paint - http://david.li/paint
mimetikxs/Pattern_Master
mimetikxs/PixelFlow
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
mimetikxs/SPH-Fluid-simulation
A fluid simulation implementing the Smooth Particle Hydrodynamics algorithm
mimetikxs/typefaces
A personal collection of my favourite typefaces
mimetikxs/UR5-AR
mimetikxs/UR5-NoAR
mimetikxs/vortexspheres
Vortex Spheres - http://david.li/vortexspheres
mimetikxs/WebGL-Distance-Fields
:star: Realtime Euclidean distance field generation and rendering