Pinned Repositories
BlockShooting
an ios game which is shooting and breakout, using as3 and starling technology.
CCDK
Community Cloud Development Kit
futsalTacticsBoard
futsalTacticsBoard-GAE-J
The server implementation on GAE/J for futsal tactics board service.
IKSandbox
MGRRenderer
MotionExperiments
Procedural motion and interpolation experiments in Unreal Engine
UE4ProceduralSkeletalMeshDemo
UE4ShaderPluginSandbox
VFXBook
書籍「Unreal Engine 5で学ぶビジュアルエフェクト実装 基本機能からNiagara、シミュレーションまで」サンプルプロジェクト
monguri's Repositories
monguri/VFXBook
書籍「Unreal Engine 5で学ぶビジュアルエフェクト実装 基本機能からNiagara、シミュレーションまで」サンプルプロジェクト
monguri/ANARI-SDK
ANARI SDK
monguri/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
monguri/DeepLearningExamples
State-of-the-Art Deep Learning scripts organized by models - easy to train and deploy with reproducible accuracy and performance on enterprise-grade infrastructure.
monguri/Diffraction
Real-time Optical Diffraction Simulation by use of Angular Spectrum Method
monguri/DirectML
DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. DirectML provides GPU acceleration for common machine learning tasks across a broad range of supported hardware and drivers, including all DirectX 12-capable GPUs from vendors such as AMD, Intel, NVIDIA, and Qualcomm.
monguri/DirectXTex
DirectXTex texture processing library
monguri/Esoterica
Esoterica Engine
monguri/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
monguri/Fluid2D
Fluid Simulation By Use Of Compute Shader
monguri/framework
Next2D Framework is designed according to the principles of clean architecture, domain-driven development, test-driven development, and MVVM, with an emphasis on flexibility, scalability, and maintainability, and a design methodology that keeps each layer loosely coupled.
monguri/fredholm
Research oriented GPU offline renderer
monguri/gct_samples
Sample programs of gct
monguri/glTF-Sample-Models
glTF Sample Models
monguri/Graphics
Unity Graphics - Including Scriptable Render Pipeline
monguri/Helios
DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, etc :dizzy:
monguri/MagicPhysX
.NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
monguri/Microsoft-Game-Stack-Live
Microsoft Game Stack Live post-show materials
monguri/mitsuba3
Mitsuba 3: A Retargetable Forward and Inverse Renderer
monguri/NagaSdfTextureToolForUE
Tools for generating SDF from textures in Unreal Engine
monguri/NanairoRtc9
The path tracing renderer for RTC9
monguri/ogldev
Source code of OpenGL tutorials on ogldev.org
monguri/Physics-based_Animation_2023S
Lecture at University of Tokyo 2023S
monguri/raddebugger
A native, user-mode, multi-process, graphical debugger.
monguri/Reactive
Personal Vulkan Wrapper
monguri/swf2js
swf2js is Flash Player Runtime Engine written in pure JavaScript. swf2js is now complete as an emulator and will evolve into the @Next2D project.
monguri/twigl
twigl.app is an online editor for One tweet shader, with gif generator and sound shader, and broadcast live coding.
monguri/UnrealVFXCollection
Collection of Unreal Engine 5 visual effects I made
monguri/UTC_LiquidShader
Dynamic liquid shader for UE5.2 using Substrate material.
monguri/Xbox-ATG-Samples
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).