nickclark2016's Stars
isocpp/CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
iced-rs/iced
A cross-platform GUI library for Rust, inspired by Elm
cat-milk/Anime-Girls-Holding-Programming-Books
Anime Girls Holding Programming Books
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
JetBrains/compose-multiplatform
Compose Multiplatform, a modern UI framework for Kotlin that makes building performant and beautiful user interfaces easy and enjoyable.
JoeyDeVries/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
wolfpld/tracy
Frame profiler
taskflow/taskflow
A General-purpose Task-parallel Programming System using Modern C++
jemalloc/jemalloc
Immediate-Mode-UI/Nuklear
A single-header ANSI C immediate mode cross-platform GUI library
zeux/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
USCiLab/cereal
A C++11 library for serialization
premake/premake-core
Premake
Discord4J/Discord4J
Discord4J is a fast, powerful, unopinionated, reactive library to enable quick and easy development of Discord bots for Java, Kotlin, and other JVM languages using the official Discord Bot API.
Themaister/Granite
My personal Vulkan renderer
jeremy-rifkin/cpptrace
Simple, portable, and self-contained stacktrace library for C++11 and newer
SimonCropp/WinDebloat
A dotnet tool that removes the bloat in Windows
redeclipse/base
Base environment for Red Eclipse and associated source files.
jessey-git/fx-gltf
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
NERSC/timemory
Modular C++ Toolkit for Performance Analysis and Logging. Profiling API and Tools for C, C++, CUDA, Fortran, and Python. The C++ template API is essentially a framework to creating tools: it is designed to provide a unifying interface for recording various performance measurements alongside data logging and interfaces to other tools.
GPUPeople/cuRE
andrewauclair/ModernDocking
Modern docking framework for Java Swing
zhihaoy/nontype_functional
Complete implementation of std::function, std::function_ref, and std::move_only_function
DethRaid/SanityEngine
A D3D12-based rendering engine
smartel99/NilaiTFO
starkos/premake-next
An experimental, exploratory take on new ideas and approaches for Premake
smartel99/Frasy
Universal general purpose hardware testing environment
calvin-godfrey/RustRaytracer
ColdHandsAndy/Teki
Vulkan renderer.
hwqin16/Magikarp