nikolausmayer/raytracing-from-scratch
Building a simple raytracer: step-by-step from scratch; zero dependencies; 100% pure C++
HTMLMIT
Stargazers
- AdilRabbaniFreiburg, Germany
- aewensKansas City, MO
- aggressivepixelsAragua, Venezuela
- alexandrepiveteauEPFL / Traak SPS Sàrl
- AlexandruIca
- Amit-TomarIIIT Bangalore
- Aoijiang
- beaumanviennajc techno labs
- carlosal1015National University of Engineering
- conradsoonSingapore
- cvcoreGermany
- dave7895
- DemiKal
- dennis-lynch
- dermotteAlpen-Adria Universität Klagenfurt
- devianthe
- dhavalraj007Dhirubhai Ambani Institute of information and communication technology
- DudeRenderer
- guillaume-haerinckCloud Imperium Games
- HassanAmrFreiburg
- idelem
- JoaoASousa
- jprissiToulouse
- juampamucMinga
- KMicha
- lklacarFivetran
- mintmaker
- mithun-ghSydney, Australia
- patrickoliverasGara Group
- prraooSaarbrücken
- sasadani11Spain
- simonsavittUnited States
- SimonSelgFreiburg, Germany
- SoftwrDevSão Paulo, Brazil
- TimmimimUniversitätsklinikum Münster
- Trippasch