nlaha
I'm a software engineer with experience in game engine programming, data science, and full-stack web development.
Seattle, WA
nlaha's Stars
godotengine/godot
Godot Engine β Multi-platform 2D and 3D game engine
ByteByteGoHq/system-design-101
Explain complex systems using visuals and simple terms. Help you prepare for system design interviews.
suno-ai/bark
π Text-Prompted Generative Audio Model
saadeghi/daisyui
πΌ πΌ πΌ πΌ πΌ βThe most popular, free and open-source Tailwind CSS component library
HigherOrderCO/Bend
A massively parallel, high-level programming language
google-deepmind/alphafold
Open source code for AlphaFold.
TodePond/DreamBerd
perfect programming language
vosen/ZLUDA
CUDA on AMD GPUs
Plachtaa/VALL-E-X
An open source implementation of Microsoft's VALL-E X zero-shot TTS model. Demo is available in https://plachtaa.github.io
mxgmn/MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
philipl/pifs
Οfs - the data-free filesystem!
flxzt/rnote
Sketch and take handwritten notes.
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
NVIDIA/warp
A Python framework for high performance GPU simulation and graphics
ramokz/phantom-camera
π»π₯ Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
bitbrain/beehave
π behavior tree AI for Godot Engine
Lissy93/portainer-templates
π’ 500+ 1-click Portainer app templates
NVIDIA/MatX
An efficient C++17 GPU numerical computing library with Python-like syntax
grumpycoders/pcsx-redux
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
Ipotrick/Daxa
Daxa is a convenient, simple and modern gpu abstraction built on vulkan
wojciech-graj/TermGL
2D & 3D graphics engine in the terminal [C/C++]
cg-tuwien/Auto-Vk
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
r-lyeh/FWK
π 3D game framework in C.
bitbrain/godot-dash
Dark theme for Godot Engine inspired by Atom Dash.
uzkbwza/BurstParticles2D
Cool one-shot particle system for Godot
cgerikj/binary-greedy-meshing
Demo: https://www.youtube.com/watch?v=LxfDmF0HxSg
Kjolnyr/bevy_app_compute
App compute plugin for Bevy
sphynx-owner/JFA_driven_motion_blur_demo
An interactive environment to showcase, test, and benchmark a motion blur post process effect driven by the Jump Flood Algorithm in Godot 4.3 beta
asieradzk/RL_Matrix
Deep Reinforcement Learning in C#
RedBedHed/blipsort
Branchless-Lomuto in Pattern-Defeating Quicksort