Vital.engine is Next-Gen Sandbox-Engine being crafted in C++. In contrast to UE/Unity/ReverseEngineered-Mods its a data-driven Standalone 3D Game-Engine built with 'Sandboxing' in mind from the ground. vEngine uses modern rendering techniques while focussing on the performance & optimization.
💎CONSIDER SPONSORING US TO SUPPORT THE DEVELOPMENT.
- Completely Open-Source
- C++ ECS Architecture
- Cross Platform
- Modern Rendering Techniques
- Completely Performance-Friendly
- Sandbox Perspective (Lua, V8)
- vCommunity Integration
- Read More
- Jimmy Smile
- Read More
- János Turánszki
- Aviril
- Tron
- Mario
- Read More
- Launch
vEngine.sln
in Visual Studio - Build the solution in Release/Debug mode
- Boot
vEngine_ShaderCompiler
- Boot
vEngine_SandboxCompiler
- Rebuild
Client_Windows
and boot it