pheonixstorm's Stars
electronicarts/CnC_Remastered_Collection
diasurgical/devilution
Diablo devolved - magic behind the 1996 computer game
diasurgical/devilutionX
Diablo build for modern operating systems
LibreSprite/LibreSprite
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
openblack/openblack
openblack is an open-source game engine that supports playing Black & White (2001).
freeorion/freeorion
Source code repository of the FreeOrion project.
ZQuestClassic/ZQuestClassic
ZQuest Classic is a game engine for creating games similar to the original NES Zelda
MegaMek/megamek
MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
vegastrike/Vega-Strike-Engine-Source
Vega Strike Engine
HomeworldSDL/HomeworldSDL
MegaMek/megameklab
MegaMekLab is a BattleTech unit modification program. It allows creating and modifying all unit types available in MegaMek from Support Vehicles up to WarShips. It also allows printing record sheets for single or multiple units.
astog/BES
Better Espionage Screen - Civilization VI
bearchik/Battletech-Character-Creator
The program is created according to the rules “BATTLETECH A Time of War” and include Wizard for Life Modules and character editor. It allows you to quickly and easily create a new character to play Battletech RPG.
Windchild292/megamek
MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
pheonixstorm/mekhq
pheonixstorm/wzredemption
Warzone 2100 Redemption
Alain10/ISIF_Source_Code
All the source code for the Inner Sphere in Flames
pheonixstorm/megamek
MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.