quicklyslow's Stars
AykutSarac/jsoncrack.com
✨ Innovative and open-source visualization application that transforms various data formats, such as JSON, YAML, XML, CSV and more, into interactive graphs.
uNetworking/uWebSockets
Simple, secure & standards compliant web server for the most demanding of applications
hsutter/cppfront
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
facebook/memlab
A framework for finding JavaScript memory leaks and analyzing heap snapshots
foxsen/archbase
教科书《计算机体系结构基础》(胡伟武等,第三版)的开源版本
pkivolowitz/asm_book
A book teaching assembly language programming on the ARM 64 bit ISA. Along the way, good programming practices and insights into code development are offered which apply directly to higher level languages.
NVIDIA-Omniverse/PhysX
NVIDIA PhysX SDK
tuyoogame/YooAsset
unity3d resources management system
danbev/learning-v8
Project for learning V8 internals
RuntimeCompiledCPlusPlus/RuntimeCompiledCPlusPlus
Change C++ code at runtime
MaikKlein/unreal-rust
Rust integration for Unreal Engine 5
bloomberg/bde
Basic Development Environment - a set of foundational C++ libraries used at Bloomberg.
tgfrerer/island
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
CesiumGS/cesium-unreal
Bringing the 3D geospatial ecosystem to Unreal Engine
madmann91/bvh
A modern C++ BVH construction and traversal library
gscept/nebula
Nebula is an open-source and free-to-use modern C++ game engine.
David-DiGioia/vulkan-diagrams
Diagrams showing relationships between Vulkan objects and how they're used.
cppfastio/fast_io
Freestanding fast input/output for C++20
vilbeyli/VQEngine
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
milkru/vulkanizer
Advanced Vulkan rendering engine prototype
mateeeeeee/Adria-DX12
Rendergraph-based DirectX 12 graphics engine
kayru/Probulator
Experimentation framework for probe-based lighting
thephoeron/LLTHW
Learn Lisp The Hard Way source-code and full book text
EmberGL-org/EmberGL
EmberGL - 2D/3D graphics library featuring a tiled software rasterizer.
makuto/cakelisp
Metaprogrammable, hot-reloadable, no-GC language for high perf programs (especially games), with seamless C/C++ interop
crumblingstatue/hexerator
Versatile GUI hex editor focused on binary file exploration and aiding pattern recognition
Hork-Engine/Hork-Source
3D Game Engine
trcrsired/Portable-Cpp-Guideline
steaklive/DXR-Sandbox-GI
Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR
mbmdevelop/-UE4-Sekiro-GrapplingHook
Retro engineering of the grappling hook mechanic from Sekiro: Shadows Die Twice in UE4.