slagusev's Stars
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
espressif/arduino-esp32
Arduino core for the ESP32
givanz/VvvebJs
Drag and drop page builder library written in vanilla javascript without dependencies or build tools.
brick-design/brick-design
低代码框架,支持流式布局与自由布局拖拽编排,可视化拖拽、随意嵌套组合、实时渲染、实时辅助线展示、自由布局支持辅助对齐、支持自动吸附、实时组件间距展示、实时拖拽排序、状态域管理,可视化属性配置、可视化样式配置、多设备适配展示,支持逻辑渲染、模板字符变量、表达式、自定义方法、自定义状态
helix-toolkit/helix-toolkit
Helix Toolkit is a collection of 3D components for .NET.
adriengivry/Overload
3D game engine with lua scripting
google/ringdroid
rbfx/rbfx
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
skylicht-lab/skylicht-engine
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
thunder-engine/thunder
Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture
bytecodealliance/wasmtime-dotnet
.NET embedding of Wasmtime https://bytecodealliance.github.io/wasmtime-dotnet/
qinyuanpei/HttpServer
一个使用C#编写的简易Web服务器
ecere/ecere-sdk
Ecere SDK (eC Language, Ecere IDE, Cross platform GUI, graphics, and more) — http://ec-lang.org —
pr0g/sdl-bgfx-imgui-starter
A starter project for graphics applications using SDL, bgfx and Dear ImGui
dtrajko/MoravaEngine
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
endlesstravel/Love2dCS
C# Wrapper for LÖVE, a 2d game engine
NickVanheer/CoffeeFlow-VisualFlowEditor
Node based editor made with WPF/C# that uses C# files to dynamically visualize, edit and save node graphs in XML format. The graphs can then be traversed and its methods called in other applications. Blog post and video will follow later.
wathipol/TGSessionsConverter
This module is small util for converting Telegram sessions to various formats (Telethon, Pyrogram, Tdata)
Daivuk/onut
onut. A little framework to make games in C++ or JavaScript
ricardodalarme/CryBits
CryBits is an open-source 2D ORPG game engine written in C#
Xrysnow/cocos2d-x-imgui
ImGui for cocos2d-x, with lua binding
wobbier/MitchEngine
The 3D game engine so good it has my name in it.
KevinCrossDCL/OryUI
OryUI is a UI framework to be used with AGK2 (AppGameKit). It's a work in progress.
blendman/Age3D
Age3d is a 3D level editor (made in agk (appgamekit))
hiroki19990625/EngineGL
OpenGL(OpenTK)を使ったゲームエンジン(C# 100%)
UnidentifiedX/YTSearch.NET
YouTube-Search library written in C# to search for YouTube videos
elios264/Terrain-Editor
Terrain editor
imboost/Pro7
Integrated Development Environment for build Progressive Web Application (PWA) based on Framework7. It enables user to design, develop, debug, test, and release application quickly.
Morphisor/RayCastEngine
Raycasting rendering engine inspired by: http://permadi.com/1996/05/ray-casting-tutorial-table-of-contents/ , Textures are taken from Wolfestein 3D
slagusev/simple-http
Simple, portable HTTP server for .NET based on HttpListener.