sonohoshi's Stars
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
ppy/osu
rhythm is just a *click* away!
dotnet/csharplang
The official repo for the design of the C# programming language
phoboslab/qoi
The “Quite OK Image Format” for fast, lossless image compression
Kyome22/RunCat_for_windows
A cute running cat animation on your windows taskbar.
mob-sakai/UIEffect
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
dotnet/sdk
Core functionality needed to create .NET Core projects, that is shared between Visual Studio and CLI
keijiro/KinoGlitch
Video glitch effects for Unity
Music-and-Culture-Technology-Lab/omnizart
Omniscient Mozart, being able to transcribe everything in the music, including vocal, drum, chord, beat, instruments, and more.
DeepMotionEditing/deep-motion-editing
An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
yourtablecloth/TableCloth
식탁보 프로젝트
rycont/umjunsik-lang
어떻게 엄준식이 언어이름이냐🤣
mjholtzem/Unity-2D-Destruction
UnityKorea/ProjectKaya
Project Kaya for mobile game platform
daangn/digital-garden
당근마켓 공개 지식 저장소
resten1497/christmas_tree
크리스마스 트리
Aloento/Arknights
In-game Operator's Assets
j-bbr/PolygonColliderSimplification
A set of scripts to reduce the complexity of Polygon2D and Edge Colliders in Unity
wcko87/beatoraja-english-guide
Detailed guide for how to get started with beatoraja or BMS in general. -- For example: What is BMS, How do I set it up, Where do I download songs, How does the community work, How does the difficulty system work
CirnoV/SoulWorker_Booster_PoC
what-studio/SmartFormat.NET-Korean
Korean Formatter For SmartFormat.NET
planetarium/lib9c
Lib9c is a library that contains key implementations of Nine Chronicles, a decentralized RPG developed with Libplanet. Lib9c includes Nine Chronicle's key features like in-game decisions and data models, which can be used to implement game core capabilities.
GP101/GameEngineDesign
게임엔진 제작의 원리 pdf book
juunini/alcohol-per-hour
시간당 알콜 섭취(aph) 단위를 정립하는 오픈소스 프로젝트(?) 입니다.
integraldx/UniAPI
OpenAPI codegen for unity
Team-QSS/Potato_Thief
감자도둑(개발중)
blurtic2/GuitarInput
tyrosine1153/Stove_GameJam_August_Journalist
8월 스토브 게임잼 아무이름 팀의 <Journalist>입니다.
tyrosine1153/tyrosine1153.github.io
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