zhaostage's Stars
nook4sh/mhw-mitm
picoxr/VideoPlayer-UnityXR
Tencent/UnLua
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
danbaidong1111/UnityTools
ShiinaRinne/EasyTimeline
Now you can edit Component/Volume fields in Unity Timeline more easily without writing code
eangulee/RVT
Unity实现移动平台超大地形RVT
sam20191128/Houdini_PDG
bonahona/InstantRiver
Unity package/extension to build dynamic rivers.
haolange/InfinityTexture
Runtime Virtual Texture for Unity URP.
lijundacom/LeoGPUDriven
一个GPUDriven学习工程
bzgeb/Unity_URPSobelFilterOutlineFeature
A URP Renderer feature for drawing object outlines using a Sobel Filter. Supports Alpha sampling.
Gaolingx/GenshinCelShaderURP
这是一个基于URP的开源仿原神卡通渲染项目
threestudio-project/threestudio
A unified framework for 3D content generation.
ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
sideeffects/SideFXLabs
JasonMa0012/MooaToon
The Ultimate Solution for Cinematic Toon Rendering in UE5
taichi-dev/awesome-taichi
A curated list of awesome Taichi applications, courses, demos and features.
zhaostage/OutlineSmooth
OutlineSmoothScriptsForUnity
LuisaGroup/LuisaCompute
High-Performance Rendering Framework on Stream Architectures
madumpa/URP_StylizedLitShader
Madumpa's URP Stylized Lit Shader Repository
JoshuaLim007/Unity-ScreenSpaceReflections-URP
SSR solution for Unity URP
TakeshiCho/SignedDistanceField_Map_Generator
Signed Distance Field Map Generator
dreamfairy/Unity_URP_SSR
killop/anything_about_game
A wonderful list of Game Development resources.
haolange/SharpGPU
Hardware abstract layer for modern gpu based on Metal/Vulkan/DirectX12 backend.
Straw1997/UnityURPCloud
unity urp RayMarching体积云渲染
haolange/InfinityFoliage
Tree&Grass System for Unity URP.
SardineFish/SRP-Demos
Demos for custom Unity Scriptable Render Pipeline.
daniel-ilett/water-urp
A stylised water shader for Unity's Universal Render Pipeline.