zulis's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
jaakkopasanen/AutoEq
Automatic headphone equalization from frequency responses
floooh/sokol
minimal cross-platform standalone C headers
jasontaylordev/NorthwindTraders
Northwind Traders is a sample application built using ASP.NET Core and Entity Framework Core.
urho3d/urho3d
Game engine
coreui/coreui-free-react-admin-template
Open source admin template based on Bootstrap 5 and React.js
opentk/opentk
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
CedricGuillemet/ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
tiangolo/uwsgi-nginx-flask-docker
Docker image with uWSGI and Nginx for Flask applications in Python running in a single container.
Hopson97/MineCraft-One-Week-Challenge
I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result
sprintcube/docker-compose-lamp
A basic LAMP stack environment built using Docker Compose.
veldrid/veldrid
A low-level, portable graphics library for .NET.
Nelarius/imnodes
A small, dependency-free node editor for dear imgui
learncodeacademy/react-js-tutorials
Code that goes along with my YouTube React JS Series
rwieruch/favesound-mobx
🎶 A SoundCloud Client in React + MobX running in production. Live Demo and Source Code to explore React + MobX. Refactored from favesound-redux
jian-ru/laugh_engine
A Vulkan implementation of real-time PBR renderer
PacktPublishing/OpenGL-4-Shading-Language-Cookbook-Third-Edition
OpenGL 4 Shading Language Cookbook - Third Edition, published by Packt
angular-university/reactive-angular-course
How to build Angular applications in Reactive style using plain RxJs - Patterns and Lightweight state management
widberg/bgfx.cmake
https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.
avilapa/vxr
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
drehimself/todo-vue
Code for YouTube series on building a Todo App in Vue.js
JoshuaBrookover/bigg
bgfx, imgui, glfw, glm
bkaradzic/bgfx.cmake
CMake build scripts for bgfx. Released under public domain.
MikePopoloski/SharpBgfx
C# bindings for the bgfx graphics library
Innofactor/EfCoreJsonValueConverter
JSON ValueConverter for EF Core 3.0+
Daivuk/onut
onut. A little framework to make games in C++ or JavaScript
ryynosaur/MonoHighLevelMultiplayer
A Mono version showing off the uses of the high level multiplayer functionality Godot has to offer. https://docs.godotengine.org/en/3.2/tutorials/networking/high_level_multiplayer.html
gedim21/blog
scadiot/SkinnedModel
Skinned 3D Model with Monogame