AdamFrisby
Virtual world programmer. I post snippets of things I've worked on here now and then.
Sine Wave EntertainmentSydney, Australia
AdamFrisby's Stars
facebookresearch/audiocraft
Audiocraft is a library for audio processing and generation with deep learning. It features the state-of-the-art EnCodec audio compressor / tokenizer, along with MusicGen, a simple and controllable music generation LM with textual and melodic conditioning.
facefusion/facefusion
Industry leading face manipulation platform
FlaxEngine/FlaxEngine
Flax Engine – multi-platform 3D game engine
xxlong0/Wonder3D
Single Image to 3D using Cross-Domain Diffusion for 3D Generation
riffusion/riffusion-hobby
Stable diffusion for real-time music generation
Tayx94/graphy
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
bepu/bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
servicetitan/Stl.Fusion
Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on!
FractalFir/rustc_codegen_clr
This rust compiler backend(module) emmits valid CIL (.NET IR), enabling you to use Rust in .NET projects.
enisn/UraniumUI
Uranium is a Free & Open-Source UI Kit for MAUI.
fscheck/FsCheck
Random Testing for .NET
Dreaming381/Latios-Framework
A Unity DOTS framework for my personal projects
GaijinEntertainment/daScript
daslang - high-performance statically strong typed scripting language
Pjbomb2/TrueTrace-Unity-Pathtracer
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
yangrc1234/VolumeCloud
Volume cloud for Unity3D
nihalsid/mesh-gpt
MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers
karl-/pb_CSG
A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).
Cyanilux/URP_BlitRenderFeature
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.
scellecs/morpeh
🎲 ECS Framework for Unity Game Engine and .Net Platform
xoofx/CppAst.NET
CppAst is a .NET library providing a C/C++ parser for header files powered by Clang/libclang with access to the full AST, comments and macros
haolange/Unity_ScreenSpaceLighting_Old
b3b00/csly
a C# embeddable lexer and parser generator (.Net core)
nilproject/NiL.JS
JavaScript engine for .NET written in C#.
notgiven688/jitterphysics2
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
Cysharp/Claudia
Unofficial Anthropic Claude API client for .NET.
asus4/UnityNativeDialogPlugin
Show iOS/Android native dialog from Unity.
rin-23/RobustSkinWeightsTransferCode
Sample code for the Siggraph Asia 2023 Technical Communications paper - Robust Skin Weights Transfer via Weight Inpainting
theRainbird/CoreRemoting
RPC library with classic .NET Remoting flavour
nanolabo/nanomesh
Mesh toolkit
KurbanismailovZaur/AwaitExtensions