AdamFrisby
Virtual world programmer. I post snippets of things I've worked on here now and then.
Sine Wave EntertainmentSydney, Australia
AdamFrisby's Stars
twentyhq/twenty
Building a modern alternative to Salesforce, powered by the community.
rqlite/rqlite
The lightweight, user-friendly, distributed relational database built on SQLite.
livekit/livekit
End-to-end stack for WebRTC. SFU media server and SDKs.
microsoft/garnet
Garnet is a remote cache-store from Microsoft Research that offers strong performance (throughput and latency), scalability, storage, recovery, cluster sharding, key migration, and replication features. Garnet can work with existing Redis clients.
sebastianstarke/AI4Animation
Bringing Characters to Life with Computer Brains in Unity
1rgs/jsonformer
A Bulletproof Way to Generate Structured JSON from Language Models
DavidArayan/ezy-slice
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
paullouisageneau/libdatachannel
C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
Stability-AI/stable-fast-3d
SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement
Activision/caldera
Caldera data set from Call of Duty®: Warzone™
buaacyw/MeshAnythingV2
From anything to mesh like human artists. Official impl. of "MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization"
Comcast/cmb
This project is no longer actively supported. It is made available as read-only. A highly available, horizontally scalable queuing and notification service compatible with AWS SQS and SNS
amerkoleci/JoltPhysicsSharp
JoltPhysics C# bindings
peteroupc/CBOR
A C# implementation of Concise Binary Object Representation (RFC 8949).
gindemit/unity-rlottie
Unity library that plays Lottie Animation to Texture2D
TrackMan/Unity.Package.FigmaToUnity
Unity plugin for importing entire Figma pages into Unity UI Toolkit files.
icerpc/icerpc-csharp
A C# RPC framework built for QUIC, with bidirectional streaming, first-class async/await, and Protobuf support.
cdyk/rvmparser
Code to work with AVEVA PDMS RVM files
samoliverdev/UnityURPAtmosphericFog
Unity URP AtmosphericFog
sinnwrig/URP-Atmosphere
Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired by Sebastian Lague's series on Atmospheric Rendering
TheKeyblader/Unilonia
Unity plugin which allows running Avalonia on Unity
livekit/client-sdk-unity
Official Unity SDK for LiveKit
StirlingLabs/Assimp.Net
C# .Net Core wrapper for the Open Asset Import Library (Assimp)
daniel-ilett/shaders-gaussian-blur
A Gaussian blur post processing effect for Unity 2021 URP.
fnuecke/Picky
Pixel-perfect collider-free object picking for Unity.
garysharp/SmazSharp
Small strings compression library for C#
dotnetprojects/Migrator.NET
Database migrations for .NET. Based on the idea of Rails ActiveRecord Migrations. This fork aims to improve support for having a single set of migrations applied to 4/5 DB vendors simultaneously (Including addressing issues around data types like Guids, and lots of little tweaks to deal with things like reserved word differences between databases etc.)
equinor/rvmsharp
RvmSharp is a C# parser for Aveva .RVM files
hanseuljun/datachannel-unity
libdatachannel for Unity. Supports Windows 10 (x64) and HoloLens 1.
Gimly/FluentxApi
A fluent .Net Standard library to create xApi statements and communicate with a LRS