AdamFrisby
Virtual world programmer. I post snippets of things I've worked on here now and then.
Sine Wave EntertainmentSydney, Australia
AdamFrisby's Stars
syncthing/syncthing
Open Source Continuous File Synchronization
ashawkey/stable-dreamfusion
Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.
Tyrrrz/CliWrap
Library for running command-line processes
CesiumGS/3d-tiles
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
handzlikchris/FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
DeepMotionEditing/deep-motion-editing
An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
justjake/quickjs-emscripten
Safely execute untrusted Javascript in your Javascript, and execute synchronous code that uses async functions
codewriter-packages/Tri-Inspector
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
lzzcd001/MeshDiffusion
Official implementation of "MeshDiffusion: Score-based Generative 3D Mesh Modeling" (ICLR 2023 Spotlight)
GameTechDev/MaskedOcclusionCulling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
daveredrum/Text2Tex
[ICCV 2023] Text2Tex: Text-driven Texture Synthesis via Diffusion Models
SamsungLabs/NeuralHaircut
Neural Haircut: Prior-Guided Strand-Based Hair Reconstruction. ICCV 2023
MeshInspector/MeshLib
Mesh processing library
Zeugma440/atldotnet
Fully managed, portable and easy-to-use C# library to read and edit audio data and metadata (tags) from various audio formats, playlists and CUE sheets
Cysharp/YetAnotherHttpHandler
YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
h3r2tic/tony-mc-mapface
A cool-headed display transform
ialex32x/unity-jsb
It brings Javascript runtime capability to Unity3D by integrating QuickJS.
roman01la/threegn
Procedural 3D graphics editor for the web
Cysharp/MagicPhysX
.NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
noio/games.noio.planter
The plant simulation from Cloud Gardens as a Unity package for level design.
rejemy/UltraLiteDB
A bare-bones C# .NET Key-value Store in a single database file for Unity
BepInEx/Il2CppInterop
A tool interoperate between CoreCLR and Il2Cpp at runtime
Looooong/UnityAsyncImageLoader
Asynchronous Image Loader for Unity
matthewrdev/UnityUaal.Maui
Embedding the Unity game engine into .NET MAUI.
Cysharp/GrpcWebSocketBridge
Yet Another gRPC over HTTP/1 using WebSocket implementation, primarily targets .NET platform.
huysentruitw/pem-utils
Managed .NET (C#) utility library for working with PEM files with DER/ASN.1 encoding
ledjon-behluli/OrleanSpaces
A virtual, fully-asynchronous, Tuple Space implementation backed by Orleans.
diharaw/lightmap-baking
An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.
gindemit/unity-wrapper-vorbis
Unity3d Vorbis Ogg integration. Saving and loading AudioClip in Vorbis Ogg file format
crescent3983/UnityMeshDecimation
Mesh Decimation for Unity