Maximum wallfollowing speed is different in simulation and reality
marian42 opened this issue · 0 comments
marian42 commented
This issue is about the WALL_FOLLOWING_MAX_SPEED
parameter in wall_following.h
.
On the real track, wallfollowing works for values up to 0.35.
In the simulation, it only works up to 0.25.
This might be fixed by tweaking the simulation parameters so that the simulation behaves more like the real car.
It could also be that this is due to the different curves in the simulated and real track.