ChristopherSchubert's Stars
chrislgarry/Apollo-11
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
dlemstra/Magick.NET
The .NET library for ImageMagick
keijiro/Skinner
Special Effects with Skinned Mesh in Unity
Siccity/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity
github-for-unity/Unity
GitHub for Unity
rlabrecque/Steamworks.NET
Steamworks wrapper for Unity / C#
franMarz/TexTools-Blender
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this popular Blender add-on.
Unity-Technologies/Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
mattatz/unity-voxel
Mesh voxelization for Unity.
keijiro/Reaktion
Audio reactive animation toolkit for Unity
luxkun/ReGoap
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
mminer/consolation
In-game debug console for Unity.
hugoscurti/mesh-cutter
Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0
Scrawk/Terrain-Topology-Algorithms
Terrain topology algorithms in Unity
mdabros/SharpLearning
Machine learning for C# .Net
dfelinto/blender
clone of git://git.blender.org/blender.git + my branches
hugoscurti/hierarchical-pathfinding
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
bgolus/Normal-Mapping-for-a-Triplanar-Shader
Example shaders showing different methods of implementing normal mapping for triplanar shaders.
james-fray/tab-reloader
Multiple-browser tab reloader extension
Mohd-PH/RegexSearch
Firefox Extension (WebExtension) to Search in HTML using Regular Expression (REGEX)
andrew-raphael-lukasik/RawTextureDataProcessingExamples
Tutorial by example. Processing RawTextureData native array formats was not documented anywhere deep enough.
0lento/OcclusionProbes
Unofficial Occlusion Probes Package, requires Unity 2019.1+
AwesomeTechnologies/Vegetation-Studio-Instanced-Indirect
This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio
mdabros/SharpLearning.Examples
Code examples for SharpLearning
danwipf/MTree-Addons
Collection of Addons for Unity3d MTree by Maxime Herpine
GameTechDev/UnityPerformanceSandbox
Project that can be used to learn Graphics Performance Analyzer toolkit by following along Unity* Optimization Guide for Intel x86 Platforms article. https://software.intel.com/en-us/android/articles/unity-optimization-guide-for-x86-android-part-1
Hapki/HapkiLibs
earthbound19/filterForgeBatchWrapper
Wraps Filter Forge's command line tool (FFXCmdRenderer-x86.exe at this writing), to make it simpler to render many image files from a folder in one go (batch), with any variety of applied filters.
WesleyBranton/Grandfather-Fox
Turn Firefox into a grandfather clock that plays a tune at the top of each hour!