GameTechDev/stardust_vulkan
The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.
CApache-2.0
Stargazers
- 1ace@Igalia
- afenix7
- alekseypindrus
- bagobor
- bobvodka
- CapsAdminmewb
- Clematrics
- CorralxLondon, UK
- ddiakopoulosApple
- denjiKyiv, UA
- diditoSanta Barbara, CA
- dougbinks@enkisoftware
- DsoTsinShenzhen, China
- flooohBerlin
- fredgido
- GameGeezer
- halogenicaSeattle, WA
- icedmaster
- ivanovnikita
- jzorjnz
- karimnaajimapbox
- lamarquaMontréal, Québec
- MS-AstraDresden
- nibblethatbyte
- nyeecola
- pragmascriptMunich, Germany
- runelabs
- S-VEarth
- SaschaWillemsGermany
- sluzynskKansas City, MO
- technoir42Bumble
- TheBuzzSaw
- tomveltmeijerNetherlands
- ttvd@PhoenixLabsCanada
- unitycoderElomatic Oy
- yk35