SHIVVVPP's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
turanszkij/WickedEngine
3D engine with modern graphics
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
panda3d/panda3d
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
facebookarchive/RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
PanosK92/SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
doyubkim/fluid-engine-dev
Fluid simulation engine for computer graphics applications
hugoam/two
c++ toolkit for rapid development of live graphical apps and games
hugoam/toy
the thin c++ game engine
Nadrin/PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
SonyWWS/LevelEditor
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.
RandyGaul/qu3e
Lightweight and Simple 3D Open Source Physics Engine in C++
megamarc/Tilengine
Free 2D graphics engine with raster effects for retro/classic style game development
BrutPitt/glChAoS.P
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
magnificus/Procedural-Cities
master thesis
DiligentGraphics/DiligentCore
A modern cross-platform low-level graphics API
svgpp/svgpp
C++ SVG library
karimnaaji/vectiler
A vector tile, terrain and city 3d model builder and CLI exporter. Consider using its fully integrated user interface at https://halfmaps.io
DiligentGraphics/DiligentSamples
Sample projects demonstrating the usage of Diligent Engine
vilbeyli/VQEngine-Legacy
DirectX 11 Renderer written in C++11
Harha/MirageRender
a 3D renderer written in C++
pdpdds/SkyOS
SkyOS32 is a 32-bit operating system under development in C ++ in a Visual Studio environment.
Witek902/Raytracer
Physically Based Software Renderer
Reedbeta/reed-framework
Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.
Reedbeta/reed-util
Vector/matrix math and other basic utilities.
GameTechDev/ISPC-DirectX-Graphics-Samples
Using ISPC, Microsofts nBodyGravity DX12 sample has been modified to provide a fully vectorized and fully threaded CPU based backend for the compute part of the workload.