SteveMacenski/nonpersistent_voxel_layer
ROS drop in replacement to the voxel layer which does not persist readings through iterations when ray tracing or map maintenance is undesirable
C++BSD-3-Clause
Issues
- 1
Release to Galactic and Rolling
#24 opened by SteveMacenski - 3
Release noetic / foxy
#16 opened by SteveMacenski - 1
Costmap is inconsistent
#17 opened by stevemartinov - 2
Remove PCL dependency
#19 opened by reinzor - 3
Costmap with 2d lidar
#18 opened by AlessandroMelino - 3
Release melodic binaries
#8 opened by SteveMacenski - 3
build with Melodic
#3 opened by SteveMacenski - 14
Footprint not cleared properly
#4 opened by reinzor - 1
Issue building on Indigo
#1 opened by Jrokisky