V-Sekai
V-Sekai development community focuses on providing social VR functionality for the open source Godot Engine.
Pinned Repositories
awesome-v-sekai
Awesome list of V-Sekai involved projects
godot-blender
godot-vrm
Importer/Exporter for VRM avatars and MToon shader. Available for Godot 4.1+ and 3.2+ in the Asset Library.
godot-whisper
An GDExtension addon for the Godot Engine that enables realtime audio transcription, supports OpenCL for most platforms, Metal for Apple devices, and runs on a separate thread.
many_bone_ik
A custom inverse kinematics system solver for multi-chain skeletons and with constraints.
renik
Provides a humanoid ik rig for avatars as pure GDScript for vanilla Godot Engine 4.x, or as a custom engine module
TOOL_model_explorer
🌟 View models, materials & animations. Quick texture view & wireframe mode. Supports .vrm, .glb, .gltf.
unidot_importer
Import .unitypackage and other assets designed for Unity Engine as a GDScript addon for vanilla Godot 4.x
v-sekai-game
Open-source VR socials
xr-grid
V-Sekai.xr-grid is a VR interaction tool
V-Sekai's Repositories
V-Sekai/three-vrm-1-sandbox-mixamo
This is an example of reading the motion capture data from Mixamo and running it through three-vrm to create a virtual character.
V-Sekai/godot-bvh
V-Sekai/godot-gltf-module
A custom module for Godot Engine to enable the older Godot Engine 3 to import glTF2 model into the game at runtime.
V-Sekai/ANIM_mmd_vrm_sample
A project for Godot Engine to test animation import from MMD
V-Sekai/blog
Public media related to the V-Sekai community
V-Sekai/godot-hop-dance
V-Sekai/godot-videodecoder
GDNative Video Decoder libraries for Godot Game Engine, using FFmpeg library for codecs. A Google Summer of Code Project, 2018
V-Sekai/groups_charts
A library of charts plotted in Control, 2D and 3D nodes to visualize general-purpose datasets for Godot Engine
V-Sekai/virtual_keyboard
A gdscript Godot Engine addon that lets you use a virtual keyboard
V-Sekai/godot-qrcode
A custom Godot Engine module to generate QR codes
V-Sekai/3d-platform-test-for-godot4
A project for Godot Engine to test 3d platform locomotion
V-Sekai/cassie-data
This repository contains the data from the CASSIE project, both raw data recorded directly from the VR sketching app, along with data that has been reformated and compacted for easier downstream analysis of the sketches.
V-Sekai/date_and_time
Various helper methods for dealing with date and time in the Godot engine.
V-Sekai/docker-gocd-agent-rockylinux-8
CentOS 8 based GoCD agent.
V-Sekai/error_manager
Universal error handler for Godot.
V-Sekai/FBXSDK-Darwin
V-Sekai/FBXSDK-Linux
V-Sekai/FBXSDK-Windows
V-Sekai/ffmpeg-static
Scripts to build ffmpeg with all the deps statically (webm + h264 included)
V-Sekai/gd3to4
Python scripts to convert Godot 3.x code to Godot 4.x (currently master branch)
V-Sekai/godot-console
In-game console for Godot 3.
V-Sekai/godot-lottie-module
A custom module for Godot Engine to let you use Lottie animations
V-Sekai/godot-shape-cast
A gdscript test project for shape casting
V-Sekai/mesh_combiner
More advanced version of Godot's MeshDataTool suited for combining meshes and handling blendshapes.
V-Sekai/Multirun
Godot plugin that allows to start multiple game instances at once.
V-Sekai/self-ignite-k3s-auto-start-gitops-image
V-Sekai/shader-motion-video-to-anims
V-Sekai/SingletonScriptsShortcut
A Godot Engine gdscript addon to select singletons
V-Sekai/static_baker
Tool for Godot to combine multiple static meshes together for optimisation
V-Sekai/fbx-udim-unpack
Tool for unpacking a model that uses UDIMs into a form more suitable for real-time use (separate materials per texture tile)