Issues
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Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x0000000000000000
#447 opened by VirPalus - 8
UE5 mega thread
#417 opened by Phyronnaz - 0
- 7
Build Voxel Pro for UE5 Fails
#440 opened by Jau-Al - 1
voxel for UE5.0.2??
#441 opened by PC71070 - 2
- 0
[Feature Requests] Can I get the Get world locations of all cubes I destory in cubes world?
#438 opened by DirtyBat - 2
Multiplayer Collision Replication Issue
#437 opened by icefire555 - 0
[Fix] Linux (21.04) Building Issue
#435 opened by NathanaelA - 2
Problem with rebuild on mac
#432 opened by AnastasiaAS-3D - 2
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- 0
- 1
8bit material indecies
#429 opened by gavrmg - 0
CPP generated graph crashes when changing parameters at runtime if its not set as class instead of the graph object.
#428 opened by N1LSS0N - 1
Incompatibility of UVoxelProjectionTools::FindProjectionVoxels() with customised collision profile for the VoxelWorld.
#427 opened by alexGuntha - 0
Terrain Tools do not work with multiple viewports open
#426 opened by EldrML - 0
[Feature Request] Debug tool to show coordinates of the voxel we're looking at
#425 opened by gab-eidos - 0
Toggle voxel world shadows
#424 opened by JayArpeggios - 0
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Popup does not appear when adding a landscape material to a VoxelLandscapeMaterialCollection
#422 opened by shadowcalen1 - 0
Compiler error on Linux (native)
#421 opened by schowdhuri - 0
Foliage related crash
#420 opened by Notion7 - 0
Voxel Foliage should affect navigation mesh
#419 opened by jerbrisebois - 1
- 0
- 2
Bottom texture doesn't appear on voxel landscape
#415 opened by TrinityMS - 0
- 0
- 1
The voxel scene becomes fragmented
#413 opened by Johnly1986 - 1
Static Trees do not fit the surface of the land
#411 opened by coolsnake - 0
- 0
- 0
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Add Toggle for not Rendering Voxel World in Shadow Pass
#408 opened by Mr4Goosey - 2
- 0
Crash with VoxelLandscapeImporter on 4.25
#406 opened by joshismyhandle - 1
I've been having trouble with the directional light, it doesn't cast shadows based on rotation
#398 opened by matiasgql - 1
Deleting any actor in scene removes all foliage when bAutomaticallyRefreshFoliage=true
#405 opened by Notion7 - 0
- 1
voxelgrassfoliageactor simulate physics warning (no mesh collision or something?)
#403 opened by tbjbu2 - 0
- 0
[BUG REPORT] Biome/Foliage Random Very Often Crash
#401 opened by tbjbu2 - 0
Add Data Item: VDI Capsule is editor only.
#400 opened by Jaydanson - 2
Add spawn restrictions to X and Y axes
#397 opened by Notion7 - 0
- 0
Voxel line trace
#396 opened by Takao-7 - 0
Line/box Trace and Box collision doesn't trace for voxel worlds if function not coming from player controller.
#394 opened by maxhayon - 0
- 0