ckline-tryptic's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
zyedidia/micro
A modern and intuitive terminal-based text editor
raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
arc53/DocsGPT
Chatbot for documentation, that allows you to chat with your data. Privately deployable, provides AI knowledge sharing and integrates knowledge into your AI workflow
therecipe/qt
Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
ValveSoftware/GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Siccity/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity
AcademySoftwareFoundation/openvdb
OpenVDB - Sparse volume data structure and tools
Trusted-AI/AIF360
A comprehensive set of fairness metrics for datasets and machine learning models, explanations for these metrics, and algorithms to mitigate bias in datasets and models.
bevy-cheatbook/bevy-cheatbook
Unofficial Reference Book for the Bevy Game Engine
S-March/smarchWatch_Public
codeaprendiz/learn-devops
I am using this repository to document my devops journey. I follow the process of learning everything by tasks. Every task has an associated objective that encompasses an underlying concept. Concepts including CloudProviders, Containers, ContainersOrchestration, Databases, InfrastructureAsCode, Interview, VersionControl etc in progress
joel-simon/ganbreeder
Breed and share images using biggan
BlueRaja/High-Speed-Priority-Queue-for-C-Sharp
A C# priority queue optimized for pathfinding applications
GarrettGunnell/AcerolaFX
A suite of GShade shaders for Final Fantasy XIV
wdas/ptex
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
talonhub/community
Voice command set for Talon, community-supported.
Taiko2k/GTK4PythonTutorial
GTK4 + Python tutorial with code examples
huawenyu/Design-Patterns-in-C
Practical design patterns in C
dictation-toolbox/dragonfly
Speech recognition framework allowing powerful Python-based scripting and extension of Dragon NaturallySpeaking (DNS), Windows Speech Recognition (WSR), Kaldi and CMU Pocket Sphinx
knarkowicz/GPURealTimeBC6H
Real-time BC6H compression on GPU
Tuntenfisch/Voxels
GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.
hugoscurti/hierarchical-pathfinding
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
nayuki/Nayuki-web-published-code
Complete collection of code files (*.java/js/py/cpp/etc.) published on Project Nayuki website.
roalyr/pglowrpg
Procedurally Generated Living Open World RPG
slongfield/pyfmt
Golang implementation of PEP3101
osprey-voice/osprey
A desktop program for voice typing
andresbejarano/MarchingTetrahedra
Isosurface reconstruction using Marching Tetrahedra implemented in C++ and VTK
lpshanley/tampermonkey-svelte
Tampermonkey template build with the use of svelte in mind!
openstax/vscode-h5p
Content Assessment Tool