clash-lang/clash-compiler

Clash can't represent 300 MHz exactly

Opened this issue · 1 comments

See: bittide/bittide-hardware#643

I don't think Bittide's case makes a particular strong case for changing anything. "Normal" projects don't care about a couple of PPMs clock differences. This might however prohibit writing multicycle path constraints.

Slack discussion (can't figure out how to properly copy stuff..):

Screenshot from 2024-09-24 15-41-43