colinchen1984's Stars
996icu/996.ICU
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
fffaraz/awesome-cpp
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
isocpp/CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
herrbischoff/awesome-macos-command-line
Use your macOS terminal shell to do awesome things.
Wox-launcher/Wox
A cross-platform launcher that simply works
libgdx/libgdx
Desktop/Android/HTML5/iOS Java game development framework
ssloy/tinyrenderer
A brief computer graphics / rendering course
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
google/tink
Tink is a multi-language, cross-platform, open source library that provides cryptographic APIs that are secure, easy to use correctly, and hard(er) to misuse.
google/brotli
Brotli compression format
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
mzlogin/awesome-adb
ADB Usage Complete / ADB 用法大全
SaschaWillems/Vulkan
C++ examples for the Vulkan graphics API
AutoMapper/AutoMapper
A convention-based object-object mapper in .NET.
taskflow/taskflow
A General-purpose Parallel and Heterogeneous Task Programming System
Tencent/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
MessagePack-CSharp/MessagePack-CSharp
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
zeux/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
mosra/magnum
Lightweight and modular C++11 graphics middleware for games and data visualization
QianMo/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
zauonlok/renderer
A shader-based software renderer written from scratch in C89
jpcy/xatlas
Mesh parameterization / UV unwrapping library
Gforcex/OpenGraphic
Graphic Engine & Game Engine lists
jacksondunstan/UnityNativeScripting
Unity Scripting in C++
GameTechDev/IntroductionToVulkan
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
tonerdo/pose
Replace any .NET method (including static and non-virtual) with a delegate
David-DiGioia/vulkan-diagrams
Diagrams showing relationships between Vulkan objects and how they're used.
redorav/hlslpp
Math library using HLSL syntax with multiplatform SIMD support
Tobski/simple_vulkan_synchronization
A single-header library with a simplified interface for Vulkan synchronization
kimsama/Unity5-AssetBundleSetting
AssetBundle setting for Unity5.x