cosgunhalil's Stars
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
Mozilla-Ocho/llamafile
Distribute and run LLMs with a single file.
quozd/awesome-dotnet
A collection of awesome .NET libraries, tools, frameworks and software
cocos2d/cocos2d-x
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
SFTtech/openage
Free (as in freedom) open source clone of the Age of Empires II engine 🚀
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
MirrorNetworking/Mirror
#1 Open Source Unity Networking Library
VeriorPies/ParrelSync
(Unity3D) Test multiplayer without building
zalo/MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
baba-s/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
ValveSoftware/halflife
Half-Life 1 engine based games
setchi/FancyScrollView
[Unity] Scroll view component that can implement highly flexible animations.
ihhub/fheroes2
fheroes2 is a recreation of Heroes of Might and Magic II game engine.
insthync/awesome-unity3d
A categorized collection of awesome opensource unity3d repos
wheybags/freeablo
[ARCHIVED] Modern reimplementation of the Diablo 1 game engine
Blizzard/s2client-api
StarCraft II Client - C++ library supported on Windows, Linux and Mac designed for building scripted bots and research using the SC2API.
Unity-Technologies/MeshApiExamples
Example project for Unity 2020.1 Mesh API improvements
cmilr/Unity2D-Components
A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
caveofprogramming/advanced-cplusplus
electronicarts/EAStdC
EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.
aigamedev/btsk
Behavior Tree Starter Kit
dmitry-ivashenko/StatefulUI
Stateful UI - A library for structured state-based UI development in Unity
c1982/swe-dashboard
WIP! Important metrics for SWE teams
emrsmsrli/gameboi
An Original GameBoy emulator?
CHN/Terminal3D
smoothslerp/dynamic-2d-camera
a 2D camera follower
gorkem-oktay/unity-dependency-training
mcihanozer/Callbacks-and-Messaging-System
C++ Callbacks and Messaging System
mcihanozer/EventManagement
Base classes for an event-driven system written in C++. It includes input managers, event managers, events, and some example code.
emrsmsrli/gdu
Simple utilities for game systems