liufei2008
Game & VR & AR developer, Technical Artist, Unity & UnrealEngine user, author of UnrealEngine-LGUI plugin.
上海
liufei2008's Stars
assimp/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Tencent/puerts
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
Chlumsky/msdfgen
Multi-channel signed distance field generator
ncsoft/Unreal.js
Unreal.js: Javascript runtime built for UnrealEngine
XCharts-Team/XCharts
A charting and data visualization library for Unity. Unity数据可视化图表插件。
Auburn/FastNoiseLite
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Demigiant/dotween
A Unity C# animation engine. HOTween v2
gree/unity-webview
Tencent/UnLua
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
hecomi/uLipSync
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
UnrealSharp/UnrealSharp
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload
KumoKyaku/kcp
KCP C#版。线程安全,运行时无alloc,对gc无压力。
landelare/ue5coro
A deeply-integrated C++20 coroutine plugin for Unreal Engine 5.
ryanjon2040/Unreal-Binary-Builder
An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.
justinstenning/SharedMemory
C# shared memory classes for sharing data between processes (Array, Buffer and Circular Buffer)
Dandarawy/Unity3DCrossSectionShader
CG shader for unity3D to create a cross section through meshes
ngraziano/SharpRTSP
A RTSP handling library
crazytuzi/UnrealCSharp
UnrealCSharp, based on .NET 8 (Mono), is a C# programming plugin for UE.
lieff/minih264
Minimalistic H264/SVC encoder single header library
jmgomez/NimForUE
Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
pdlogingithub/UE4-Node-Graph-Assistant
A plugin to help you to create node graph faster and easier in unreal engine 4.
ialex32x/unity-jsb
It brings Javascript runtime capability to Unity3D by integrating QuickJS.
AmplifyCreations/AmplifyOcclusion
Full source-code for Amplify Occlusion plugin for Unity
bryful/F-s-PluginsProjects
After Effects Plugins
memononen/SDF
Signed Distance Field Builder for Contour Texturing
neil3d/UAnimatedTexture4
Import Animated GIF as a new AnimtedTexture asset type
xiongfang/UnrealCS
PSneijder/CSG.Sharp
Constructive solid geometry on meshes using BSP trees in C#
mohannadzidan/mesh-spline-deformer
A unity asset that deforms a mesh along a bezier spline.
NedMakesGames/RendererFeatureDesaturate