mian-zhi's Stars
chengxuxin/expressive-humanoid
[RSS 2024]: Expressive Whole-Body Control for Humanoid Robots
LeCAR-Lab/HumanoidVerse
facebookresearch/jepa
PyTorch code and models for V-JEPA self-supervised learning from video.
isaac-sim/IsaacLab
Unified framework for robot learning built on NVIDIA Isaac Sim
leggedrobotics/legged_gym
Isaac Gym Environments for Legged Robots
leggedrobotics/rsl_rl
Fast and simple implementation of RL algorithms, designed to run fully on GPU.
NVlabs/SegFormer
Official PyTorch implementation of SegFormer
LeCAR-Lab/ASAP
Official implementation of "ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills"
luigifreda/pyslam
pySLAM is a visual SLAM pipeline in Python for monocular, stereo and RGBD cameras. It supports many modern local and global features, different loop-closing methods, a volumetric reconstruction pipeline, and depth prediction models.
colmap/colmap
COLMAP - Structure-from-Motion and Multi-View Stereo
GimpelZhang/GaussianRPG
3D Gaussian Rendering PlayGround: an open-source autonomous driving closed-loop simulator demo using 3D Gaussian Splatting tech
WU-CVGL/Omni-Scene
[CVPR2025] Omni-Scene: Omni-Gaussian Representation for Ego-Centric Sparse-View Scene Reconstruction
WU-CVGL/IncEventGS
[CVPR 2025]: IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera
TianxingChen/Embodied-AI-Guide
具身智能入门指南 Embodied-AI-Guide
sihengz02/UH-1
Code for the paper "Learning from Massive Human Videos for Universal Humanoid Pose Control"
WU-CVGL/DreamMesh4D
[NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"
wenbin-lin/OcclusionFusion
OcclusionFusion: realtime dynamic 3D reconstruction based on single-view RGB-D
dolphin-li/DynamicFusion
An implementation of the CVPR best paper Dynamic Fusion
koide3/fast_gicp
A collection of GICP-based fast point cloud registration algorithms
JiahuiLei/MoSca
facebookresearch/co-tracker
CoTracker is a model for tracking any point (pixel) on a video.
juno181/Ex4DGS
Official code of "Fully Explicit Dynamic Gaussian Splatting (NeurIPS 2024)"
baegwangbin/DSINE
[CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation
HLinChen/VCR-GauS
[NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction
WU-CVGL/cluster-user-guide
uoip/g2opy
Python binding of SLAM graph optimization framework g2o
DelinQu/EN-SLAM
The implementation and dataset of CVPR 2024 paper: Implicit Event Neural SLAM.
MisEty/RTG-SLAM
RTG-SLAM: Real-time 3D Reconstruction at Scale Using Gaussian Splatting (ACM SIGGRAPH 2024)
Lab-of-AI-and-Robotics/fast_gicp
WU-CVGL/BeNeRF
[ECCV 2024] "BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Stream"