nyalloc
C++, C, GPU programming, runtimes. A fan of all things evil in programming.
Edinburgh, Scotland
nyalloc's Stars
fmtlib/fmt
A modern formatting library
skypjack/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
libsdl-org/SDL
Simple Directmedia Layer
turanszkij/WickedEngine
3D engine with modern graphics
memononen/nanovg
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
CedricGuillemet/ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
isadorasophia/murder
Murder is a pixel art ECS game engine.
recp/cglm
📽 Highly Optimized 2D / 3D Graphics Math (glm) for C
RuntimeCompiledCPlusPlus/RuntimeCompiledCPlusPlus
Change C++ code at runtime
dhewm/dhewm3
dhewm 3 main repository
ldrolez/free-midi-chords
A collection of free MIDI chords and progressions ready to be used in your DAW, Akai MPC, or Roland MC-707/101
fungos/cr
cr.h: A Simple C Hot Reload Header-only Library
john-chapman/im3d
Immediate mode rendering and 3d gizmos.
artem-ogre/CDT
Constrained Delaunay Triangulation (C++)
TimoSalomaki/awesome-dear-imgui
A collection of awesome dear imgui bindings, extensions and resources
tgjones/shader-playground
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers
VFansss/mgs2-v-s-fix
Unofficial fix for PC version of Metal Gear Solid 2
googlefonts/compute-shader-101
Sample code for compute shader 101 training
delfrrr/delaunator-cpp
A really fast C++ library for Delaunay triangulation of 2D points
BrutPitt/imGuIZMO.quat
ImGui GIZMO widget - 3D object manipulator / orientator
webgpu-native/webgpu-headers
**NOT STABLE YET!** See README.
Leandros/WindowsHModular
A modular Windows.h Header. Licensed under Public Domain & MIT.
devkitPro/deko3d
Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)
wc-duck/fswatcher
cross-platform filewatcher library for c/c++
MetricPanda/fast-poly2tri
A 2D constrained Delaunay triangulation library
ShaneYCG/wflz
Fast compression library
tadeaustria/llvm
Intel staging area for llvm.org contribution. Home for Intel LLVM-based projects.
DDreher/BasicBindlessRendering
A very basic bindless rendering setup with DirectX 12 & SM 6.6