omochio's Stars
RocketChat/Rocket.Chat
The communications platform that puts data protection first.
nushell/nushell
A new type of shell
DevToys-app/DevToys
A Swiss Army knife for developers.
raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
TheCherno/Hazel
Hazel Engine
JoeyDeVries/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Vinzent03/obsidian-git
Integrate Git version control with automatic backup and other advanced features in Obsidian.md
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
AngleSharp/AngleSharp
:angel: The ultimate angle brackets parser library parsing HTML5, MathML, SVG and CSS to construct a DOM based on the official W3C specifications.
xtensor-stack/xtensor
C++ tensors with broadcasting and lazy computing
devblackops/Terminal-Icons
A PowerShell module to show file and folder icons in the terminal
Cysharp/R3
The new future of dotnet/reactive and UniRx.
xtensor-stack/xsimd
C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, AVX512, NEON, SVE))
Siv3D/OpenSiv3D
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
prographon/graphics-developer-roadmap
roadmap to becoming a graphics developer
NVIDIAGameWorks/nvrhi
AnnulusGames/LitMotion
Lightning-fast and Zero Allocation Tween Library for Unity.
nushell/nu_scripts
A place to share Nushell scripts with each other
snowcone-ltd/libmatoya
Cross-platform application development.
Cysharp/ObservableCollections
High performance observable collections and synchronized views, for WPF, Blazor, Unity.
AnnulusGames/Alchemy
Provides a rich set of editor extensions and serialization extensions for Unity.
unity3d-jp/Project_TCC
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
hadashiA/VitalRouter
The source-generator powered zero-allocation in-memory message passing library for Unity and .NET.
AnnulusGames/DebugUI
A framework for building debugging tools built on Unity UI Toolkit.
keijiro/SpektrLightning
Lightning effect for Unity
mackysoft/Navigathena
Scene management framework for Unity. Provides a new generation of scene management.
TheDudeFromCI/Unity-Interface-Support
A simple implementation which allows for interface-type fields to be accepted in the Unity inspector.
STARasGAMES/tmpro-dynamic-data-cleaner
Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no need to store it on disk.
neuecc/neuecc