quad-bit's Stars
TheAlgorithms/C-Plus-Plus
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
o3de/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
KhronosGroup/Vulkan-Samples
One stop solution for all Vulkan samples
dev-cafe/cmake-cookbook
CMake Cookbook recipes.
Themaister/Granite
My personal Vulkan renderer
LunarG/VulkanSamples
Vulkan Samples
SaschaWillems/Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models
WindyDarian/Vulkan-Forward-Plus-Renderer
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
PacktPublishing/Mastering-Graphics-Programming-with-Vulkan
martty/vuk
vuk - A rendergraph-based abstraction for Vulkan
KhronosGroup/glTF-Sample-Assets
To store all models and other assets related to glTF
Noxagonal/Vulkan-API-Tutorials
Sources for my YouTube Vulkan tutorials
ndsol/VolcanoSamples
Volcano sample code to get started with Vulkan. Keep it simple, short and sweet.
SaschaWillems/Vulkan-Samples
One stop solution for all Vulkan samples