shehzan10
Director of 3D Engineering & Ecosystems at @CesiumGS. Lecturer @CIS565-Fall-2022 GPU Programming at University of Pennsylvania.
@CesiumGSPhiladelphia, PA
shehzan10's Stars
microsoft/terminal
The new Windows Terminal and the original Windows console host, all in the same place!
jesseduffield/lazydocker
The lazier way to manage everything docker
ibraheemdev/modern-unix
A collection of modern/faster/saner alternatives to common unix commands.
catchorg/Catch2
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
felixse/FluentTerminal
A Terminal Emulator based on UWP and web technologies.
Syllo/nvtop
GPU & Accelerator process monitoring for AMD, Apple, Huawei, Intel, NVIDIA and Qualcomm
github/personal-website
Code that'll help you kickstart a personal website that showcases your work as a software developer.
imfunniee/gitfolio
:octocat: personal website + blog for every github user
instantbox/instantbox
📦 Get a clean, ready-to-go Linux box in seconds.
RenderKit/oidn
Intel® Open Image Denoise library
mikbry/awesome-webgpu
😎 Curated list of awesome things around WebGPU ecosystem.
LiangliangNan/Easy3D
A lightweight, easy-to-use, and efficient library for processing and rendering 3D data
GPSnoopy/RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
RenderKit/ospray
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
CesiumGS/cesium-unreal
Bringing the 3D geospatial ecosystem to Unreal Engine
cginternals/cmake-init
Template for reliable, cross-platform C++ project setup using cmake.
JiayinCao/SORT
Simple Open-source Ray Tracer
TheRealMJP/DXRPathTracer
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
bsamseth/cpp-project
Boiler plate template for C++ projects, with CMake, Doctest, Travis CI, Appveyor, Github Actions and coverage reports.
jpvanoosten/LearningDirectX12
This repository is intended to be used as a code repository for learning DirectX 12.
Razakhel/RaZ
Modern & multiplatform 3D game engine in C++17
m-schuetz/SimLOD
CesiumGS/cesium-native
notomorrow/hyperion-engine
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
DeclanRussell/NvidiaAIDenoiser
A simple implementation of Nvidia's AI denoiser
iOrange/rtxON
Simple Vulkan raytracing tutorials
adobe/USD-Fileformat-plugins
A collection of USD fileformat plugins
CesiumGS/cesium-unreal-samples
Getting Started Sample Project for Cesium for Unreal
vinjn/awesome-rtx
Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)