signed-distance-functions
There are 57 repositories under signed-distance-functions topic.
NVlabs/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
fogleman/sdf
Simple SDF mesh generation in Python
yashbhalgat/HashNeRF-pytorch
Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/
deadsy/sdfx
A simple CAD package using signed distance functions
ianthehenry/bauble
a playground for making 3D art with lisp and math
seung-lab/euclidean-distance-transform-3d
Euclidean distance & signed distance transform for multi-label 3D anisotropic images using marching parabolas.
stasilo/retrace.gl
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
JustusThies/PyMarchingCubes
Marching cubes with and without color interpolation, and edge subsampling.
zubair-irshad/shapo
Pytorch code for ECCV'22 paper. ShAPO: Implicit Representations for Multi-Object Shape, Appearance and Pose Optimization
Magnus2/MeshReconstruction
Fast and light-weight Marching Cubes library in C++ without any dependencies.
peterhellberg/gfx
Convenience package for dealing with graphics in my pixel drawing experiments.
iory/scikit-robot
A Flexible Framework for Robot visualization and programming in Python
UM-ARM-Lab/pytorch_volumetric
Volumetric structures such as voxels and SDFs implemented in pytorch
ChirikjianLab/Marching-Primitives
[CVPR2023 Highlight] Marching-Primitives: Shape Abstraction from Signed Distance Function
sungiant/sdf
Sphere tracing signed distance functions.
markusmoenig/SignedLua
Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
soypat/sdf
A Go library for signed distance function shape generation. Read as 3D printing shape design.
Magnus2/MeshSdf
Signed Distance Function from triangle mesh.
Yeicor/sdf-viewer
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
lucidrains/differentiable-SDF-pytorch
Implementation of Differentiable Sign-Distance Function Rendering - in Pytorch
paulofalcao/MaterialMakerRayMarching
Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library
dbt-ethz/Axolotl
Volumetric Modelling components for Rhino Grasshopper.
aparis69/Rock-fracturing
Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graphics International 2020.
aniketrajnish/Raymarching-Engine-Unity
A raymarching engine for Unity
aparis69/MarchingCubeCpp
A public domain/MIT header-only marching cube implementation in C++ without anything fancy.
AlerianEmperor/SDF-Sphere-Tracing
Rendering Complex Shape With Sphere Tracing
huayong/3d-scene-reps-works
最近几年三维场景表示相关工作的收集列表,重点关注深度学习相关的工作,包括Neural Radiance Field(NeRF),Signed Distance Funciton(SDF),Occupancy Field以及3D Gaussian Splatting等。不仅包括最新发表的paper,同时还包括这些工作在实际或者产业上应用案例的收集。
soypat/gsdf
3D/2D CAD design package written in Go. GPU accelerated.
mintpancake/2d-sdf-net
This is a neural network approximating the two-dimensional signed distance functions of polygons.
secondstory/ofxSDFFont
openFrameworks addon for drawing fonts using signed distance functions (SDF)
Csabix/Interactive-SDF-Renderer
Interactive Rendering Engine for visualising surfaces defined by signed distance functions (SDFs).
Lixiyao-meow/DeepSDF
An implementation of implicit representation, Signed Distance Function (SDF) representation
laura-a-n-n/tf-nlr
An unofficial implementation of Neural Lumigraph Rendering in TensorFlow 2.
parkeston/marching-cubes-mesh-slicing
Freeform mesh slicing test-ground project using marching cubes and much more.
richardwa/tscad
Constructive Solid Geometry (CSG) using Signed Distance Functions (SDF) and Typescript