v1otusc's Stars
dolthub/dolt
Dolt – Git for Data
modelscope/DiffSynth-Studio
Enjoy the magic of Diffusion models!
buaacyw/MeshAnything
From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
ChenHsing/Awesome-Video-Diffusion-Models
[CSUR] A Survey on Video Diffusion Models
jgromes/RadioLib
Universal wireless communication library for embedded devices
RichieSams/FiberTaskingLib
A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.
hjwdzh/ManifoldPlus
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
karanchawla/GPS_IMU_Kalman_Filter
Fusing GPS, IMU and Encoder sensors for accurate state estimation.
dvlab-research/3D-Box-Segment-Anything
We extend Segment Anything to 3D perception by combining it with VoxelNeXt.
jakobwilm/slstudio
SLStudio -- Real Time Structured Light. A comprehensive software suite for capturing and reconstructing 3D scenes with a camera-projector pair.
maturk/dn-splatter
DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
mit-aera/FlightGoggles
A framework for photorealistic hardware-in-the-loop agile flight simulation using Unity3D and ROS. Developed by MIT AERA group.
NVlabs/CF-3DGS
GaussianCube/GaussianCube
[NeurIPS 2024] GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling
MCG-NJU/SparseOcc
[ECCV 2024] Fully Sparse 3D Occupancy Prediction & RayIoU Evaluation Metric
resibots/limbo
A lightweight framework for Gaussian processes and Bayesian optimization of black-box functions (C++11)
MichaelBeechan/VO-SLAM-Review
SLAM is mainly divided into two parts: the front end and the back end. The front end is the visual odometer (VO), which roughly estimates the motion of the camera based on the information of adjacent images and provides a good initial value for the back end.The implementation methods of VO can be divided into two categories according to whether features are extracted or not: feature point-based methods, and direct methods without feature points. VO based on feature points is stable and insensitive to illumination and dynamic objects
chiaki530/leapvo
[CVPR'24] LEAP-VO: Long-term Effective Any Point Tracking for Visual Odometry
dwd/rapidxml
RapidXML fork; XML namespacing, per-element parsing, etc
XuRobotics/slide-slam
SlideSLAM: Sparse, Lightweight, Decentralized Metric-Semantic SLAM for Multi-Robot Navigation
YixFeng/Block-Map-Based-Localization
[ICRA'24] A localization system based on Block Maps (BMs) to reduce the computational load caused by maintaining large-scale maps
TinyTinni/ValveFileVDF
C++ Parser and Writer for Valve Data Format (e.g. .vdf files used in steam)
gmh14/tssplat
TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes
gmberton/MeshVPR
Visual Place Recognition using 3D Meshes
UARK-AICV/AerialFormer
[Remote Sensing] AerialFormer: Multi-resolution Transformer for Aerial Image Segmentation
farhad-dalirani/StereoVision-SLAM
StereoVision-SLAM is a real-time visual stereo SLAM (Simultaneous Localization and Mapping)
lagadic/camera_localization
Camera localization for augmented reality: a tutorial and survey
KU-CVLAB/GSD
Geometry-Aware Score Distillation via 3D Consistent Noising and Gradient Consistency Modeling
fangchuan/StructLight-Studio
derived from SLStudio
goromal/notes
Published notes and articles on technical and non-technical topics.